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 Euro truck simulator 2

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Are you going to buy the new sim by SCS software?
Of course I' m gonna buy the game, SCS software has worked so hard on it.
Euro truck simulator 2 - Page 13 I_vote_lcap70%Euro truck simulator 2 - Page 13 I_vote_rcap
 70% [ 148 ]
Maybe
Euro truck simulator 2 - Page 13 I_vote_lcap16%Euro truck simulator 2 - Page 13 I_vote_rcap
 16% [ 33 ]
No, I am definitely going to pirate it
Euro truck simulator 2 - Page 13 I_vote_lcap14%Euro truck simulator 2 - Page 13 I_vote_rcap
 14% [ 29 ]
Total Votes : 210
 

AuthorMessage
emkotrucker
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emkotrucker


Number of posts : 1170
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Euro truck simulator 2 - Page 13 Empty
PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeMon Aug 18, 2014 4:42 pm

Euro Truck 2 retail edition update is available now

Original post @: Blog scs software

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For those of you who still are resisting quick-day-one Steam update system, we have finally built the retail game update and uploaded it to mirror servers.

Please strongly consider use of mirrors instead of direct download, for faster speed and to avoid overloading of our own lines. Just last week one of our server capacity providers (we have three servers at different providers) requested that we switch to a higher-bandwidth higher-price tier for our machine, citing too much bandwidth consumed that they have hard time load-balancing. Keeping the game maintained for a long period of time does have it costs you see.

Please follow to ETS2 web download page for the download links.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeMon Aug 18, 2014 7:12 pm

Driving in the North and Oculus Rift DK2 support

Original post @: Blog scs software

Euro truck simulator 2 - Page 13 00313

Scs software wrote:

We are happy to read mostly positive reactions to the ETS2 1.11 update. It's encouraging for the team to hear that you like the stuff we create and we sure look forward to bring you more goodies over time.

Meanwhile in our office, work on the next big Euro Truck Simulator 2 expansion continues on all fronts: roads and cities are getting built, new companies and cargos are getting created, new ferries and ports are getting opened. For now, check out some fresh images from the almost ready Växjö [ˈvɛkːˈɧøː] city.

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Another milestone release happened yesterday. We have updated our Steam experimental branch with new Oculus Rift support.

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Now it supports not only the DK1 model, but DK2 as well. The new added feature of DK2 - head tracking - works like a charm, so now it's possible to lean back and forth and rotate your head and it'll translate beautifully inside the truck interior. And the new feature from 1.11 update - Seat Adjustment - allows to make seat position just right for you for a very immersive experience.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeMon Aug 18, 2014 7:52 pm

Get ready for Euro Truck Simulator 1.12 Update

Original post @: Blog scs software

Scs software wrote:
Not much time has passed since we released ETS2 1.11 game update, yet already we are in the final testing stages of 1.12 update. We are fortunate that there are no road-blocks in the game code now delaying release, so we can try a shorter release cycle now, and avoid sitting on the features for the sake of a larger batch. The new version may contain less changes compared to its predecessor than what the feature-packed 1.11 has brought, but there is some good stuff coming, and coming soon.

ETS2 version 1.12 will bring you four new features, plus it will prepare the game binaries for "A New Type of the DLC" - not paint-jobs this time! We plan to release this DLC simultaneously with the update.

Let's list 3 of those features now:

Truck browser

Browse, build, visualize and preview any unlocked truck in the game. Also it is possible to apply and preview paint jobs for any truck. If you are a MOD maker, this is a super useful feature for fast browsing of your creations without leaving the desktop, rather than having to drive to the nearest truck shop of a given truck brand.

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Trailer Browser

Browse all trailers, their types and sub-types featured in the game. Yet again if you happen you have a MOD trailer in the game, you can check it out right away in the Trailer browser without having to wait for it to spawn randomly in the game.

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Photo Mode Enhancements

We are still astonished with the gorgeous shots you guys upload to World of Trucks. New Photo mode features are:

   Ability to change the Color Balance of your image
   Change Saturation
   Change the Roll the camera, if you desire extra creativity in your composition

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And at last - "The New Type of the DLC". We will be revealing it in our almost-regular Friday blog post. So see you back here in two days!
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeTue Aug 19, 2014 4:49 pm

High Power Cargo Pack DLC

Original post @: Blog scs software
Scs software wrote:

Greetings!

In our previous post we have revealed three out of four upcoming features of 1.12 Euro Truck Simulator update. The feature we haven't covered yet is related to The New Type of DLC we would like to introduce today.

Simultaneously with the 1.12 update, we will release High Power Cargo Pack DLC, which will expand the cargo range in the game by 7 custom cargoes. Here they are:

HELICOPTER

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DRILLER

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AIR CONDITIONERS

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YACHT

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TRACTOR

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GAS PIPELINE PARTS

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TRACKS

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In addition to the new cargoes, DLC will include an extra bonus - special Heavy Duty customizable paint job, some variations of which you see here on the screenshots. We felt that such a paint job fits rather nicely to transportation of such types of cargo.

Lastly, the fourth 1.12 Update feature will allow you to filter and search your next cargo more easily. We have implemented cargo filtering by the following groups: Machinery, ADR, Containers, Refrigerated, Liquid, Fragile, Construction, and Bulk Cargo.

So now you shouldn't have a problem to find your desired type of load, including new cargoes from High Power Cargo Pack, among the hundreds job offers the game usually has available at any moment.

High Power Cargo Pack DLC is based on new code hooks implemented in the 1.12 Update, so if you want to use it, make sure to allow the Steam client to update the game to the latest version. This DLC is yet one more that will only be available for the Steam edition of the game - as we tried to explain previously, we don't have the infrastructure in place to allow for purchasing and maintaining of micro-DLCs.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeFri Aug 22, 2014 8:02 pm

Just released: ETS2 ver 1.12 and a New High Power Cargo Pack DLC!

Scs software wrote:
We are happy to announce the release of a new update for Euro Truck Simulator 2 - version 1.12. At the same time, High Power Cargo Pack DLC is released on Steam.

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As has become the habit, the Steam version is updated first in the very final stages of test/release cycle to make sure no hot-fixes are needed for the 1.12 update before producing the retail update in a day or so.

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Today we are making available a new type of game expansion - High Power Cargo Pack DLC is adding a bunch of additional optional cargoes into the game. It will only be available for the Steam edition of the game.

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While people who are comfortable with using mods have a variety of cargoes to pick from beyond the standard set, customers sticking to official releases have been repeatedly requesting that we add more content to the game. This release marks another small step in expanding the ETS2 universe; in the future we'd like to look into additional truck tuning options, both inside the cabin and outside of the vehicle, but we also plan to revisit trailers and cargoes again. A new official license from a trailer manufacturer is on the horizon, it may inspire us to pursue this type of evolution of Euro Truck Simulator 2.

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Here is a short promo trailer for Euro Truck Simulator 2 - High Power Cargo Pack:

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Aug 23, 2014 10:36 am

ETS2 1.12 Update retail edition is available now

Original post @: Blog scs software

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Euro Truck Simulator 2 v1.12 retail edition is finally ready and uploaded to mirror servers.

Please strongly consider use of mirrors and torrents instead of direct download, for faster speed and to avoid overloading of our own lines.

Follow to the ETS2 update page for download links.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Aug 23, 2014 10:46 am

The New DAF XF Euro 6 tease images

Original post @: Blog scs software

Scs software wrote:
Greetings!

One of the trucks that you have been so anxiously anticipating is finally getting close to completion... Rest assured we are pushing hard to make sure you'll get it as soon as possible.

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Quote :
Trucks happen to be the most notoriously difficult type of 3D model to build and implement for our games than any other of our assets. We are always thinking about ways to speed up their delivery to you, but there was not a single case where it would take us less than half a year to implement a new truck. How can we speed this up? We are now looking into more advanced 3D scanning technologies to acquire high-detail reference data. We are also discussing internally if we should not try shipping an initial release of a truck with limited amount of cabins, chassis and upgrade variations. Would it make sense for you?

Anyway that won't be the case with The New DAF XF Euro 6 - it is coming with traditional palette of cabin, chassis selection, and other upgrade options.

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Even if trucks are eating considerable amount of company human and financial resources, we still resist the temptation to ask for money for the upcoming Euro Truck Simulator 2 standard truck models and will continue bringing them to you free of charge in future updates of the game. We feel that it's fair to ask for support from time to time with additional optional elements for the game, but the core experience is improved for everybody.

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Thanks for  your patience. Currently the new DAF is about ready for final testing iterations, we are targeting its release for the second half of September.

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Aug 30, 2014 12:45 pm

Getting ready for ETS2 1.13 Update

Scs software wrote:
Euro Truck Simulator 2 version 1.13 is entering finalization for release - and this time it is all about Achievements!
e
As you may have noticd from our blog posts jumping from topic to topic between different projects and sub-projects, the team at SCS Software is actually a swarm of quite a number of micro-teams developing various new features to grow the truck simulator ecosystem. Some things take longer to develop, with some we may even be notoriously slow, but we believe that our approach is right to achieve our ultimate goals eventually, and we hope that you are having fun being along for the ride. Achievements is one little step among many for us to help us in testing the necessary improvements in our infrastructure towards game data persistence.

So, achievements. Actually, at this stage we are preparing two different sets of achievements for you:

   Steam Achievements
   World of Trucks Achievements

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Steam achievements were much requested by our Steam player community. Thankfully, the native integrated Steam achievement system made it reasonably simple to implement, certainly compared to us having to roll our own superstructure on top of in-game achievement tracking.

On the other hand, the initial set of World of Trucks achievements is a turning point in setting up the the back-end codebase for extensive future updates. WoTr updates are sure promising to be interesting and we'll talk about them in the future...
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We understand that at this stage of the life cycle, with many players having sunk tens or even hundreds of hours into the game, some achievements might be, shall we say - not timely. You might even think that you have tried everything the game has in store for you...

So with that in mind and with help of Steam community, we have compiled a list of ETS2 achievements with a very seasoned player in mind. You can think of some of the more difficult ones as little quests or challenges for you to undertake in the game. Still there are achievements that are very easy, we still have new players coming aboard having just bought the game, and we want them to get some satisfaction quickly. Experienced player can take them for granted already.

It was not our goal to make anyone suffer pursuing our achievements, as it sometimes the case with games; forcing players to grind. Almost all our achievements are within the reach of average player given enough dedication.

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Let's have a peek at the current ETS2 Steam achievements in more detail:

Total Achievement Count: 28

   Easy - 8 - pretty much everyone would achieve those and so quickly notice the achievement feature, that's how easy it is Wink
   Medium - 8 - not all achievements get unlocked quickly, but none of those should be a problem for any user
   Hard - 11 - certain degree of patience and dedication is required to track and complete those. However the truckers are patient people and we have all confidence in them.
   Extreme - 1 - thats for the most hardcore, never to give up types that drive through the world of Euro Truck Simulator 2


Exploration

   Discover more than 60% of the map - I am a GPS Medium
   Discover 100% of the map - Pathfinder Extreme
   Use the train to cross the channel - Choo-Choo Easy
   Utilize a boat - Sardine Easy
   Discover all recruitment agencies - Head hunter Hard
   Use all ports in the game (counts sea and train ports) - Successfully docked Hard

Trucks

   Buy a truck online - From the comfort of your home Easy
   Design and apply to your truck a custom multi-color metallic paint - My precious Easy
   Drive at least 999 km with each truck brand featured in the game. Only your owned trucks are counted. (MAN, DAF, Majestic, Renault, Iveco, Scania, Volvo) - Test drive limited Medium

Jobs

   Take an urgent delivery for a minimum of 550 km and complete it with less than 30 minutes remaining - Just in time! Medium
   Complete a delivery that was greater than 2,000 km - Long hauler Medium
   Perform jobs for at least 15 different companies in the game - Reliable contractor Hard
   Complete a job worth over €130,000 and minimum 2,200 km without using a ferry - Profit hunter Medium
   Complete deliveries with all trailer types (Machinery, ADR cargo, Container, Refrigerated, Liquid cargo, Fragile cargo, Construction, Bulk cargo) - Experience beats all! Medium
   Complete a perfect delivery (no damage, no fines, in-time) for a job that is at least 1000 km. - Job is only worth it if it's done well! Medium
   Complete 5 jobs in a row - in-time, without taking any damage and without using autoparking - Careerist Hard
   Use automatic parking - Friends are always here to help you Easy
   Take and complete jobs with at least 30 different cargoes - All is possible - Hard
   Gain 20,000 XP for several consecutive jobs with the total distance below 10,000 km - Minimaxer Hard

Company Progression

   Use quick travel to return to your headquarters - Honey, I'm home Easy
   Own a garage in every city in your headquarter country - National company Medium
   Own a garage in every city - Property magnate Hard
   Achieve 100% of productivity for at least 5 large garages at the same time - Working with the elite Hard
   Reach an average daily profit of €450,000 - Bath of success Hard
   Achieve at least 75% of the average garage productivity across all of your garages. Must own at least 10 large garages. - Performance optimizer Hard
   Have at least 10 female and 10 male employees of maximum level in your company - Aspects of professionalism Hard

Misc

   Use a rest stop - Zzzzz Easy
   Use a filling station - Gas, no petrol! Easy

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Quote :
In the future we might add more interesting achievements, of course also shaped for a seasoned user or related to some particular expansion with fresh content. So if you wish to contribute an idea, we'd be glad to hear it in comments.

According to our internal plans, we are aiming at the early September time-frame for release. Stay tuned!
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Aug 30, 2014 12:47 pm

Mercedes-Benz New Actros work in progress

Original post @:Blog scs software

Scs software wrote:

The readers of our blog have long suspected that another vehicle we surely must be building is the 2012 New Actros truck tractor. It has taken us a lot of time and effort to obtain the necessary license; to finally complete the "Big Seven" European truck manufacturers licenses.

At long last, we are happy to show you that we are doing some solid work on the truck! In fact we are now working hard to speed up production of the 3D model, with one senior 3D designer assigned to the task of creation of the exterior of the vehicle, while another 3D guru is working on the dashboard and interior.

Check out some Work in Progress screenshots of this majestic truck:

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Aug 30, 2014 12:52 pm

Fancy some Scandinavian shots?

Original post @: Blog scs software

Scs software wrote:
How about today we just show you some fresh screenshots taken from the upcoming DLC Scandinavia, around the Linköping city:

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeThu Sep 11, 2014 10:15 pm

The first news about design

Original post @: Blog scs software

Euro truck simulator 2 - Page 13 News_016

Scs software wrote:
Greetings,

Starting of with tad of unfortunate news right away: we had to postpone the Achievements update of Euro Truck Simulator 2 to get extra two weeks for additional polish. Sorry about that little delay, it's almost there and still coming, just a bit later this September.

Now the good stuff

During feature development, lots of time is spent discussing the designs and how the gameplay is revolving around particular feature and how to evolve it further. However we realized we seldom shared such kind of behind the scenes info with you...

One of the features that has been under discussion for a long time is another type of DLC - Rigid Trucks.

Having rigids in the game brings quite a bit of challenges for us - the developers, as we would have to touch an established gameplay formula, and for you - the drivers, as backing these beasts is far from easy!

Naturally we need to take care of seamless in-game integration, with physics, economy, loading / unloading places infrastructure... There is both good and bad there, this challenge may persuade us to reconsider the concept of trailer ownership. But you know us, the more ambitious we are in altering the gameplay, the more time we typically take to make this happen. We will push to arrive to a broad concept of trailer ownership, though here we will start with one particular case - a swap body trailer on which you'll be loading the containers, cisterns and other loads suitable for rigid truck transportation.

For a driver, this is going to be a whole new challenge, especially when it comes to loading and unloading cargo. So in case you thought your parking skill is near perfection with ETS2, think again! Smile Rigids with attached swap body trailer will test your maneuvering skills again. Of course, if you are not a hardcore player or just prefer just to chill out and ride, auto-parking feature is still at your disposal.

Euro truck simulator 2 - Page 13 Rigids10
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeMon Sep 22, 2014 8:12 pm

New countries, new opportunities

Original post @: Blog scs software

Scs software wrote:
During development of DLC Scandinavia we felt that our roads need further push of variation and fidelity.

There are tons of new assets like new highway junctions, local roads with new crossroads, or new types of roads with different lane count on each side, as it often happens in reality. The main idea off course is to make sure they actually look and feel close to their actual Scandinavian representation.

Check out the following screenshots that bring a little glimpse of how it is shaping up:

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeWed Oct 01, 2014 11:41 am

ETS2 Steam Achievements are live now!

Euro truck simulator 2 - Page 13 00126

Original post @: Blog scs software

Scs software wrote:
It took a longer than anticipated testing process to produce the Steam Achivements Update a.k.a Update 1.13 for Euro Truck Simulator 2, but finally, quite late tonight, we are here with the release on Steam!

The central feature new to this game update is the introduction of Steam Achievements, as described in our earlier blog post.

The rest of the changes is relatively limited and non-critical, these are only very local "diffs" implemented on top of the previous stable 1.12 and 1.11 versions:

Code

   Steam achievements
   Added functionality to unbind keys/buttons/axes in game ui
   Added cruise control grid option
   Cruise control speed limited to truck speed limit speed (if enabled)
   Quickload and quicksave
   Bindable keys/buttons for increasing and decreasing of radio volume

Data

   Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
   Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)


From this point of view this update should not break too many mods, but your mileage may vary. If you are playing the game with mods, it is always a good idea to make backups of your profile folder structure to safeguard older save game files, and be aware of means to revert back to earlier version if you deem it desirable. This is actually very easy on Steam - we are using the system of Steam betas for keeping older releases of the game accessible.

Retail variant of this game update, of course without the Steam Achievements, will be made available in a couple of days.

For the next game update to version 1.14, the changes in code and game data will be much bigger. We are merging in changes to the game world, especially the northern parts that need to be altered for having good connections to the future region of Scandinavia. A lot of game and engine code has been changed, and 1.14 will roll in various improvements that the programming team has queued up for release over circa past 3 months. And last but not least, finally the new Euro 6 DAF truck tractor is almost ready, with the last round of iterations based on feedback from DAF Trucks N.V. getting us very close to desired quality. Testing all this mix of changes and additions is a complex procedure, please have patience with us!
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeThu Oct 16, 2014 7:32 pm

Raise your wheels!

Original post @: Blog scs software

Scs software wrote:

Greetings,

In a recent blog post we have hinted at one neat feature that is coming with the 1.14 update for Euro Truck Simulator 2- tag-lift truck axles.

We have expanded the mix of available chassis for purchase from three to six. Chassis 6x2, 6x2/4 received tag-lift versions. It is not just a cosmetic visual gimmick, the physical properties of the vehicle do change with a lifted axle.

Euro truck simulator 2 - Page 13 00127
Quote :

With appropriate chassis, you will be able to raise or lower the truck axle on demand with default key "U".  Naturally, the lifted wheels don't take any wear over time.

In the future we intend to make tyre wear a larger portion of the gameplay that affects player's economy. In addition to that, lifting axles don't have to be restricted for trucks only but apply to trailers axles as well.

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Euro truck simulator 2 - Page 13 Sequen11
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeFri Oct 24, 2014 6:33 pm

Scandinavia - Going above and beyond...

Original Post @: Blog scs software

Scs software wrote:
Map production of ETS2 Scandinavia add-on is in the final stages. That's not to say it is completed, there is a lot of testing, tuning, and optimizing ahead of us. You should be aware that with the scale of the add-on, it will take months of polishing before we can consider our work ready for release.

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Quote :
Our map design team is taking great pains to get the feeling of the region right and to make the Scandinavian cities and environments as they are in real life.

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Quote :
Even though our programmers keep improving our tool chain for better efficiency, such detailed environments are harder and take longer to build than what we were used to only 2-3 years ago.

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Of course not every part of the map can be made true-to-life based on a real location, but we sprinkle the world with such locations generously. Our hope is that such attention to detail will boost the fun with exploration of the world, especially for our players in Scandinavia who know these places very well.

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Meanwhile, the quest to offer dedicated paint liveries for truckers in the countries where our game sells the best continues today, with the release of French Paint Job Pack DLC for Euro Truck Simulator 2 on Steam. Check it out!

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeFri Oct 24, 2014 6:36 pm

Public Beta of Euro Truck Simulator 2 Update 1.14 is available

Original post @: Blog scs software

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Scs software wrote:
At last, we are happy to announce that we are ready to start public beta test of update 1.14 for Euro Truck Simulator 2.

If you are willing to help, make sure to backup your existing player profile, and feel free to switch to the public_beta branch of Euro Truck Simulator 2 which you will find on Steam. Please use our forum to give us feedback and comments. Although we have tested the update vigorously over several internal builds in the past weeks, practice shows that during an open beta period usually even more problems are discovered and fixed. We strive to make the game updates as polished as possible. Thanks for your support and help!

Here is the development log of the 1.14 update

Gameplay:

   Liftable axles
   Upload your World of Trucks profile truck from the in-game Screenshot Manager
   Increased damage for overturned vehicles
   Tweaked penalties for damaged cargo
   Automatic transmission tweaked to better handle steep hills (such as the quarry)
   Camera rotation based on steering and blinkers
   Correct speed limit after using the train
   Red light offense isn't reported if the player is too far inside a crossroad
   More lenient wrong-way offense check to allow maneuvering in small crossroads
   Better terrain profile interpolation
   Many improvements in simulation: overturned trucks, damping of rear axles, gearbox


Models:

   New truck: DAF XF Euro 6
   New 6-wheeled chassis for (almost) all trucks
   Substantial data fixes in most chassis
   Added driver seats for DAF XF and MAN TGX
   Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers

AI:

   New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads
   Improved driving rule priorities
   AI trucks prevented from entering trains
   Support for sleep time in traffic lights
   Speed limit detection fixes
   More realistic AI vehicle speed in curves
   Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking


Sound:

   New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior

Map:

   Many map bugs fixed
   Roads around Kiel and Rostock recreated

Steam:

   Steam Rich Presence: job information in "View more info" in the Steam friends list

Code:

   Support for decal parts in road edge models
   Support for multiple truck dealer definitions
   Allow pedestrian spawning on models
   Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data

User interface:

   Truck browser shows all upgrades and their level requirements
   Added option to skip cutscenes
   Speed limit shown on dashboard GPS
   Support for adviser page switching
   Speed on adviser is more precise
   Option to display the password on the login screen
   Smoother camera movement in showrooms
   Improved text pasting into input fields
   Improved city name sorting
   Updated localization and credits, fixed typos, clarified texts


Rendering:

   Fixed blinking objects in mirrors
   Support for mirror image scaling
   Support for an additional front mirror
   Support for flares with visibility capped by angle
   Better rendering statistics
   Edge look can be controlled by the attached road look
   Better handling of vegetation detail with changing distance
   Support for an additional low-quality vehicle LOD


Modding:

   Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
   Improved miniconsole
   Telemetry: more precise fuel reporting, job info
   New cargo definition structure
   Advisor definition cleanup
   Content browser improvements
   Per-sector weather climate profiles


Editor:

   Gamma correction of user-picked colors
   Better handling of high-DPI monitors
   Texture list
   New toolbar
   Sign editor improvements
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeThu Nov 06, 2014 7:23 pm

A new ETS2 DLC - Czech Paint Jobs Pack

Original post @: Blog scs software

Scs software wrote:

With an important national holiday coming up for us Czechs next week on October 28th, we have prepared another little DLC pack for Euro Truck Simulator 2. You can find it on Steam here. We have a lot of registrations of the game in our country, looks like we have a good number of fans at home. Thank you guys!

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSun Nov 30, 2014 7:28 pm

Euro Truck Simulator 2 - 1.14 DAF Update is live!

Original post @: Blog scs software

Scs software wrote:

Today's release marks the end of another fruitful beta testing period – during the testing phase, the community has yet again helped us pinpoint and resolve important issues prior to public release of the update.

We would like to thank all of the beta participants for helping us shape the final version of the update, your constant support allows us to create the definitive truck simulation experience.

Check out some fresh images of the new DAF XF Euro 6 truck below. OK, to make the best impression, we have cheated a bit when making those pictures. The vehicle is featured in new areas of the virtual world of ETS2 to be released as part of Scandinavia DLC, already under new 'light and skies' – a new approach to day/night cycle that we are developing now. A little hint of what to expect in future updates! Smile

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Here is the short version of what this update is bringing to you (expanded version):

Data

New truck: DAF XF Euro 6
Added three new 6-wheeled chassis for (almost) all trucks
Substantial data fixes in most chassis


Code

Liftable axles
Speed limit shown on dashboard GPS
Truck browser shows all upgrades and their level requirements
Increased damage for overturned vehicles
Higher penalties for damaged cargo (both xp and money)
Camera rotation based on steering and blinkers
Traffic improvement


Steam and online services

Steam Rich Presence: job information in "View Game Info" in the Steam friends list
Screenshot images contain additional metadata (game state, vehicle, camera)
Upload your World of Trucks profile truck from the in-game Screenshot Manager


Modding

New cargo definition structure
Per-sector weather climate profiles
Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeTue Dec 02, 2014 12:24 pm

DLC Scandinavia signs in progress

Original post @: [url= DLC Scandinavia signs in progress]Blog scs software[/url]

Scs software wrote:

Today we would like to show you a glimpse on an element of ETS2: Scandinavia assets that we are currently finalizing. Populating the game world with signs that look real and make sense is a task requiring hundreds of man-hours of careful work. We dedicate a lot of attention to this feature of the game, after all there are players who challenge themselves to journey the world without the use of built-in Route Advisor GPS unit, and we had better make sure it is possible.

For DLC Scandinavia, we want the raise the quality bar with signs as well. Check out a compilation of a subset of new navigation signs:

Euro truck simulator 2 - Page 13 Ets2_s10
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeTue Dec 02, 2014 12:29 pm

That special time of the year!

Original post @: Blog scs software

Euro truck simulator 2 - Page 13 Santa_10

Scs software wrote:
Christmas is coming, it will be here before we know it. Our little in-house paintjob production shop is almost ready with a new seasonal truck livery DLC.

We really appreciate that our players are still ready to support ongoing development of the game by purchasing extra optional content from time to time. But for this special opportunity, we felt that we should give our fans a chance to obtain the new paintjob set for free. As a gift. Well almost, you still have to do a bit to earn it, but it should not be that hard. Wink

Here is the deal: Any registered user on World of Trucks is eligible, so long as you have been awarded at least one World of Trucks achievement - any achievement - by next Wednesday, December 3, 2014. There are already thousands of people on World of Trucks as of now who are already sure to obtain their free key, and we hope that by next week, more players will log in back to the site to work on their first achievement (just check your Profile screen on the site). Any achievement on the World of Trucks website counts - but beware, the game also supports a separate set of Steam achievements which are unrelated and do not count for this event! Anybody who will satisfy the condition above will receive his or her unique key to unlock the Christmas Paint Jobs Pack DLC on Steam on Thursday of next week.

But that's not all - this is only a start of something bigger. As a part of December update of ETS2 to version 1.15, we are now preparing a special Christmas event that should bring seasonal cargo for a bit of extra fun, and a chance for yet another exclusive freebie to earn. Stay tuned!
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeTue Dec 02, 2014 12:35 pm

Unloading cargo - Scania Factory in DLC Scandinavia

Original post @: Blog scs software

Scs software wrote:
As the release of DLC Scandinavia is getting closer, we decided to give you another sneak peek at a new location included in the update. Today we would like to show off one of the new delivery areas: Scania truck plant in Södertälje, just south of Stockholm. This location and its surroundings have been carefully re-created in cooperation with Scania, allowing us to give you a feeling as if you were coming to the factory yourself.

Check out the picture below for comparison with actual factory entrance.

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeTue Dec 02, 2014 12:43 pm

Volvo Trucks plant near Göteborg

Original post @: Blog scs software

Scs software wrote:
We have a couple of new screenshots from Scandinavia DLC, continuing where our last blog post left off: new special places based on real industry locations. This time around we would like to share a preview of Swedish Volvo Trucks factory in Tuve, Gothenburg.

When designing the area we relied on photos kindly provided to us by Volvo Trucks to ensure accuracy and good presentation.

Drivers in Scandinavia DLC will have the unique opportunity of becoming a vital chain of truck industry logistics by delivering new vehicles directly from manufacturing plants to showrooms and dealerships where they are sold!

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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeMon Dec 08, 2014 12:03 pm

Now Available: Beta for Holiday update - 1.15

Original post @: Blog scs software

Scs software wrote:
The Holiday Update for Euro Truck Simulator 2 is now ready to enter beta testing on Steam. Detailed information on how to join the beta or register your copy on Steam can be found at the bottom of this post.

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This update brings a several audio improvements mentioned in our previous blog posts as well as a couple of gameplay changes. Goal of this beta test is to spend a few days polishing the changes to ensure that our holiday update goes out smoothly.

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Quote :
Changelist

New Exclusive interior for DAF Euro 6
New sounds for Scania 6 cylinder engines
New sounds for Iveco Highway and Iveco Stralis
Support for different dashboard computer black-light colors
Showroom updates:
New interface for showrooms
New showroom interior
New look for small truck dealers
Significantly faster autosaving
Gameplay improvements
Interior camera motion feature - camera can now simulate movements of the player's body and motion of the truck seat
Smart cruise control - retarder will now be used automatically
Trailer brake
Support for second reverse gear for custom H-Shifter layouts
Support for Holiday Special content

For a majority of our players, it is of course wiser to stick with the official builds of the game that are properly tested before the release. But if you want to take a sneak peek at what's coming and help us in testing the update before release, your help is appreciated. In order to access beta, you must first activate your game on Steam - refer to our guide for a simple step-by-step procedure.
When you have your game activated on Steam, navigate to your Library and right click on the Euro Truck Simulator 2 then select properties from the menu. When properties window opens, select "BETAS" tab and from the drop down menu select "public_beta". After properties window is closed Steam will automatically start downloading the latest version of the update.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Dec 20, 2014 3:29 pm

SCS POLAR EXPRESS HOLIDAY EVENT

Original post: Blog scs software

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Scs software wrote:
ANNOUNCING HOLIDAY SPECIAL EVENT: SCS POLAR EXPRESS

We've just received a cryptic letter with some very disturbing news: Santa Claus might not be able to deliver all gifts in time on his own! We were told that Father Christmas is looking for logistic professionals who want to help out with Santa's substantial delivery backlog.

Here's more details for elves truckers who want to help out to make sure that all gifts are delivered in time: The task at hand is delivering a unique kind of cargo over the distance equal to that of SCS Software office and the North Pole. Note that this distance can be covered across multiple deliveries. Progress of the deliveries can be tracked from your World of Trucks profile.

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Scs software wrote:
You may ask - where do these cool truck & trailer combos come from? The Christmas Gifts trailers have just appeared today in the game for all players after 1.15 update, so anyone can deliver them. As for the truck paintjobs, they are a part of Christmas Paintjobs DLC. Thousands of people have received this DLC from us for free during a recent World of Trucks campaign. It is available for purchase on Steam now.

Santa always makes sure that everyone gets the gifts they deserve, and indeed, there is something special waiting for everyone who contributes his or her due to the effort to transport all the gift packages in our Polar Express 2014 Event. Succeed and you will be rewarded with a special Raven Truck Design DLC. This original tuning set cannot be purchased, the only way to obtain is to earn a Steam key for it during this limited-time event.

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Quote :

This update also marks a public release of features added in the previous beta, below you can find a changelog listing highlights of this update:

   New Exclusive interior for DAF Euro 6
   New sounds for Scania 6 cylinder engines
   New sounds for Iveco Highway and Iveco Stralis
   Support for different dashboard computer back-light colors
   Showroom updates:
       New interface for showrooms
       New showroom interior
       New look for small truck dealers
   Significantly faster autosaving
   Gameplay improvements
       Interior camera motion feature - camera can now simulate movements of the player's body and motion of the truck seat
       Smart cruise control - retarder will now be used automatically
       Trailer brake
       Support for second reverse gear for custom H-Shifter layouts
   Support for Holiday Special content

This update also brings some changes to our engine and structure of the game files, which may affect modifications. If you are involved in creating modifications, visit this page for more information about latest changes.
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PostSubject: Re: Euro truck simulator 2   Euro truck simulator 2 - Page 13 Icon_minitimeSat Dec 20, 2014 3:32 pm

The DLC that just keeps on giving

Original post @: Blog scs software

Scs software wrote:
Latest Euro Truck Simulator 2 update ver. 1.15  dubbed "Holiday Update" brought numerous fixes and improvements to the core part of our title, but it also contained a number of smaller improvements for existing DLCs in order to keep their content compatible with new features and code base of the game. Maintaining everything up to date is one of the behind the scenes tasks that our team is undertaking to ensure that ETS2 performs just as you expect it!

At this moment retail version of 1.15 Holiday Update is available as well.

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This update not only brings updates and fixes for the existing content, but time we included new content: Road Roller for High Power Cargo Pack DLC as a "thank-you" to our loyal fans who support continued development of ETS2 by purchasing extra DLC packages. We believe there's always more room for boosting value of our paid and free content, including exclusive Raven Pack DLC.

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Raven Pack DLC is a special reward for participating and completing objectives in the SCS Polar Express - our special holiday event. We are extremely thrilled at the user turnout we have seen so far: over ten thousand World of Truck users have already received a free key for Raven Pack DLC! (to put this number into perspective: total distance driven helping Santa is over 50 trips to the Moon and back!)
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